Malpractice - Portfolio - Lucas Emmanuel
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Malpractice

A game about overcoming unbelievable hurdles to keep the patient alive and get your money back.



Link: Itch.io (download needed)

Genre: Action / Point-and-click / Humorous

Summary: A character with its health at risk is hospitalized, periodically surprised by events ranging from the malfunction of medical equipment to ghostly beings coming out of the television. The player's objective is to interact with these events, using the mouse, to prevent the patient from dying. Inevitably, the character will die at some point, but every second that they remains alive the player's score increases, the main objective being to keep the patient alive for as long as possible.

Other links: Game page on Ludum Dare 50



Devlog

Development time: 3 days

Work duties: Game Design / Level Design / Writing / Production / Concept Art / 2D Animation / Visual Effects (VFX) / Sound Effects (SFX)

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